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Alpha Centauri Wiki
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=== Interlude: A Waking Nightmare=== Walking alone through the corridors of $BASENAME2, you skim the security reports on recent attacks by the horrific native "mind worms." Giant swarms, or "boils," of these mottled 10cm nightmares have wriggled out of the fungal beds of late, and now threaten to overwhelm base perimeters in several sectors. Victims are paralyzed with psi-induced terror, and then experience an unimaginably excruciating death as the worms burrow into the brain to implant their ravenous larvae. Only the most disciplined security squads can overcome their fear long enough to trigger the flame guns which can keep the worms at bay. Clearly you will have to tend carefully to the morale of the troops. Furthermore, since terror and surprise increase human casualties dramatically in these encounters, it will be important to strike first when mind worm boils are detected. You consider ordering some Former detachments to construct sensors near vulnerable bases to aid in such detection efforts.
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