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Researching[edit | edit source]
- Every turn your faction generates a number of research points, multiplied by your current Research indicator up to a maximum of +50%.
- The number of research points depends on the number of research facilities you have built, Specialists working at your bases, technologies, and secret projects.
- These research points are accumulated towards unlocking new techs. Depending on the setting (Blind Research or not), you either unlock a random technology influenced by the chosen focus (Discover, Explore, Conquer, or Build) or the selected technology. Progenitor factors rediscover technologies and have a natural advantage if the default blind setting is selected.