Reactors power units in the field and are one of the principal factors in how expensive they are to field and maintain. A unit's reactor determines its power, the amount of damage the unit can absorb in combat before it is eliminated. A unit can absorb 10 points of damage for each power level of reactor. More advanced reactor technology also tends to make complex units cheaper to build.
Reactor variants[edit | edit source]
|Type||Power rating||Health||Unit cost divisor||Prerequisite|