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Equipment determines your non-combat units' functionality.
List of equipment[edit | edit source]
|Colony module||Enables building new bases||10|
|Terraforming unit||Enables terraforming||6|
|Troop transport||Allows for transporting troops||4|
|Supply transport||Allows for harvesting resources outside a base's range||8|
|Probe team||Enables probing operations||4|