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Armor

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Armor determines the strength of your units while on the defense in combat.

List of equipment[edit | edit source]

Name Prerequisite Defense Cost modifier
No armor 1 1
Synthmetal armor 2 2
Plasma steel armor 3 3
Silksteel armor 4 4
Photon wall 5 5
Probability sheath 6 6
Neutronium armor 8 8
Antimatter plate 10 10
Stasis generator 12 12
Psi defense Psi armor 6
Pulse 3 armor 3
+25% against speeders and hovertanks
5
Resonance 3 armor 3
+25% in psi combat
5
Pulse 8 armor 8
+25% against speeders and hovertanks
11
Resonance 8 armor 8
+25% in psi combat
11