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Payloads determine the effect of your missiles.

List of equipment[ | ]

Name Prerequisite Effect Cost modifier
Conventional payload

Conventional missiles attack at the following strengths:

  • Fission: 9
  • Fusion: 18
  • Quantum: 27
  • Singularity: 36"
12
Planet buster Destroys everything in a radius equal to the reactors rating powering it. 32
Tectonic payload A Tectonic Missile detonation causes an earthquake that raises the target terrain by 1-4

level of altitude, depending on the reactor type. A Fission reactor raises the terrain one level, a Singularity reactor up to four levels. Tectonic missiles are considered delivery platforms instead of combat units, and so may not target bases or units.

24
Fungal payload A Fungal Missile detonation destroys any improvements in the square. Additionally, the

detonation covers 1-4 squares of terrain with fungus, depending on the reactor type. A Fission reactor covers one square, a Singularity reactor four squares. The detonation may also trigger native life forms from dormant spores. Fungal Missiles are considered delivery platforms instead of combat units, and so may not target bases or units.

24
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